July 2011 - XBOX 360 port

I`m working on additional graphical features - right now I`m porting my endless terrain streaming component. I hope to get Shadow mapping implemented afterwards and still get over 30 fps in Full HD.

Note : Current build on X360 runs at 150 fps at FullHD (1920x1080). That includes postprocessing effects (Bloom, etc.)

June 2011 - XBOX 360 port of my Western game - Deer Creek Shoot-Out

After investing countless hours (of my free time) into porting my engine from C++/DirectX into C#/XNA, I have finally managed to port my Western game !
I have submitted the game to Dream-Build-Play 2011.
Click Here for YouTube Gameplay Video

I have been transferred by my employer to Chicago, USA ! I`ve been lucky to receive the full relocation package, including visas for my family.

The design of the website has been changed. We hope You shall like the new design.

We are going to Games Convention that shall take place at Leipzig from August 17 till August 21. Contact us if you want to meet and discuss any issues.
We have finished the Underwater screensaver. Go to Projects section to see the screenshots from 5 different environments present in this beautiful screensaver.
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