July 2011 - XBOX 360 port
I`m working on additional graphical features - right now I`m porting my endless terrain streaming component. I hope to get Shadow mapping implemented afterwards and still get over 30 fps in Full HD.
Note : Current build on X360 runs at 150 fps at FullHD (1920x1080). That includes postprocessing effects (Bloom, etc.)
June 2011 - XBOX 360 port of my Western game - Deer Creek Shoot-Out
After investing countless hours (of my free time) into porting my engine from C++/DirectX into C#/XNA, I have finally managed to port my Western game !
I have submitted the game to Dream-Build-Play 2011.
Click Here for YouTube Gameplay Video
I have been transferred by my employer to Chicago, USA ! I`ve been lucky to receive the full relocation package, including visas for my family.
The design of the website has been changed. We hope You shall like the new design.
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